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matthewgoral

33
Posts
A member registered Aug 03, 2016

Recent community posts

This is some really thoughtful feedback. Thank you!

All excellent suggestions. Thank you!

That ? was meant to be a !, btw. Thank you for your feedback!!!

Appreciate the feedback! Thank you

thank  you so much! I'm really glad you liked it. We were definitely tuning the parts' attributes right up to deadline, so there's still room to improve. We also decided (mostly to control dev scope) that ship building would be place-and-commit, without an undo feature. Your feedback is excellent, and we'll def consider more flexible building, moving forward.

Also, the bugs. Oh, the bugs... thank you for reporting! lol

There's definitely a bit of a (not-so-intentional) learning curve to the ship builder. If we move forward with this, we'll def revamp the system for ease of use. Thanks for your feedback?

The part snapping reliability is definitely something we'd like to polish. It was made entirely off-the-dome, but if we carried the project forward we might use a plugin. There's definitely some trigger collider gore under the hood.

Haha StretchCodes spent a LOT of time tuning the probabilities of all the modules appearing. We definitely wanted some balance between looking for that perfect part, but always having a decent decision to make. (Hint: you'll always have a four-connector module in your hand!)

Thanks dude! Build mode was a from-scratch experiment, so def buggier than hoped for. This seems to be common feedback, so we'll definitely give it some tlc if we move the project forward.

Loved your game, btw.

That's awesome. Thanks for playing! Congrats on your placement :D

This game fn rules. Procedural city and driving mechanics are both super impressive. Love doing donuts and laying down some rubber.

(Submitted Escape Velocity https://itch.io/jam/scorejam29/rate/2663194)

That's so awesome! Thank you for playing <3

Good catch! Thanks for the feedback :)

This is great. Nice spin on the typing genre. And the look is cool!

(Submitted Escape Velocity https://itch.io/jam/scorejam29/rate/2663194)

Nice! Is the terrain a procedural noise mesh? That was my solution for the Galaxy Plague in our game.

(Submitted Escape Velocity https://itch.io/jam/scorejam29/rate/2663194)

Fun game! Reminds me of Downwell. But this would be... Upwell? Love the CRT aesthetic.

(Submitted Escape Velocity https://itch.io/jam/scorejam29/rate/2663194)

This is cool. I like the combo of bullet hell and brick breaker.

(submitted Escape Velocity https://itch.io/jam/scorejam29/rate/2663194)

Cool concept. I can definitely see this being fleshed out with lore and a story.

(submitted Escape Velocity https://itch.io/jam/scorejam29/rate/2663194)

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I appreciate the variety of jump puzzles. The simple controls are deceptive! The volume slider is a good touch.

(submitted Escape Velocity https://itch.io/jam/scorejam29/rate/2663194)

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I really like this. Tinder dungeon crawling! Great illustrations, too.

(submitted Escape Velocity https://itch.io/jam/scorejam29/rate/2663194)

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Good simple execution. The hit shake and crunchy sound effect have great game-feel.

(submitted Escape Velocity https://itch.io/jam/scorejam29/rate/2663194)

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It's chaotic. And fun! It's like Warioware meets Undertale.

(submitted Escape Velocity https://itch.io/jam/scorejam29/rate/2663194)

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Looks great. It takes a bit to get a feel for the controls. But the Sprites look really clean!

(submitted Escape Velocity https://itch.io/jam/scorejam29/rate/2663194)

Thanks for the feedback. Glad you enjoyed it!

That's awesome. Thanks!

Look and feel reminds me of VVVVV!

This is actually pretty fun.

That's awesome, thanks dude!

Hilarious and devastating. Is this what it's like to be loved? 

I like dragging the cows into an orbit in wobble mode. Seems like therein lies a hidden mechanic, methinks. Perchance.

I had a bunch of fun. I can't rate bc my partner submitted, but I'll give this game a whopping twelve slices of pizza outta 10. Two extra slices for some banjo shredding, hell ya.

A comment so nice I left it twice.

I had a bunch of fun. I can't rate bc my partner submitted, but I'll give this game a whopping twelve slices of pizza outta 10. Two extra slices for some banjo shredding, hell ya.

This game rules! I am unbiased!